Poe 3.3 Witch Elementalist Builds

swtor4credits Date: Aug/09/18 02:26:32 Views: 399

Poe Elementalists take care of all items elemental. They've access to limited but helpful element harm bonuses, and a few granted periodically or having a skill requirement. They are capable to also specialize in elemental ailments, Herald skills, and elemental golems. Some passive skills could possibly be mixed and matched to accommodate some damage sorts, even physical and chaos. Now, U4GM shares with you Path of Exile 3.3 Witch Elementalist Builds. U4GM as a specialist, Poe Currency web page, supplies protected, fast and inexpensive Poe Orbs for you. With over ten years of excellence, we've got served a huge number of clientele. Inside the occasion you might be hesitating exactly where to obtain Poe Exalted Orb, U4GM may be an excellent choice.

[PoE 3.3 Build] Sufficient DPS for endgame Witch Elementalist With Poet's Pen Lightning Warp



The build is stronger than ever in 3.3. Arc now has greater area coverage due to forks. It also got a massive harm buff, in particular against a single target. Ball Lightning got buffed at the same time. For the only objective, the new suggested setup will likely be arc + ball lightning. The build has no other alterations.

This build utilizes Lightning Warp and Arc, socketed in 2x The Poet's Pen wands, to become capable of speed-clear maps. Although this could be NOT a cheap or beginner build (startup cost of 1-2 exalted), it ought to become achievable to work with this character as a league-starter and gradually get all the required pieces.

This build clears maps a lot more quickly than the traditional Unearth + Bodyswap + Volatile Dead combo and relies on Ball Lightning + Arc for single target. Defenses consist of things like ~7k eHP with Thoughts over Matter, and Acrobatics/Phase Acrobatics. With the modifications to Elementalist, Ball Lightning shocks enemies dozens of instances per second, which has outstanding synergy collectively with all the Thoughts with all the Council helmet. This build is capable of clearing all content material, such as red tier Elder and Shaper.

Pros:
+ Clears maps more quickly than VD + Bodyswap
+ Enough DPS for endgame (Shaper, red elder, Hall of Grandmasters, all maps to t16)
+ Tanky sufficient for all softcore purposes (7k EHP, Acrobatics, instant leech)
+ Uncomplicated to replace numerous gear pieces with magic come across gear

Cons:
- Moderately expensive, not the most beneficial league-starter
- Can't do elemental reflect maps

Bandits: Support Alira

Ascendancy:
Beacon of Ruin -> Mastermind of Discord

Pantheon:
Soul of the Brine King, Soul of Rakesh

Leveling Guides:
Use Arc / Storm Call and progress by means of the game. Acquire a Diamond Flask anytime attainable, and use Herald of Thunder & Herald of Ice to keep up your evident speed. Continue farming until you can afford Inpulsa's Broken Heart (buy this first) and then 2x Poet's Pens. BE CAREFUL WHEN PURCHASING POET'S PEN. If the wand is corrupted, then you Can not alter its sockets with all the jeweler, fusing, or chromatic orbs - therefore, only buy a corrupted Poet's Pen if it has 3-links and the colors that you desire.


PoB Link: https://pastebin.com/dyNdqN3E
Skill Tree: http://poeurl.com/bRq0
Example Link: https://www.pathofexile.com/forum/view-thread/2123293


[PoE 3.3 Build] Straightforward & Secure Enormous AOE Flame Golems Elementalist Build



Since cleared a lot of the end-game content with this correct setup and no added operate, Our Gamer decided to leave this build as quick and straightforward as feasible to each old and new players. It is an incredibly uncomplicated setup here, without complex double-curse curse-on-hit, EE self-cast stuff and other unnecessary points that not worth it for 99.99% of the game.
Flame Golems do all harm right here, and other golems are just meat bags who supply immunities, regen and BUFF Flame Golems using Primordial Harmony jewels and themselves. Within the end, you will have 4 Flame Golems, 1 Ice, Lightning and Stone Golem
Flame Golems harm is scaled mainly by generic Minion Harm / Minion Cast Speed and via their skill cooldowns by way of Primordial Harmony Jewels also as other Golem Jewels.
Primordial Harmony jewels get started "working" seriously effectively if you possess a great deal of them at the same time as three other "different" golems up and operating as well.
Your function is just to run ahead, cursing each of the points with AOE Flammability and cast Flesh Supplying also as stay away from prospective death. Attempt to wait closer to Golems for Anger to become active on them.

Pros:
+ Huge AOE
+ High effective HP: is usually around 10K+ in total (3-4k life & 4-7k ES)
+ Chill, Freeze, Reflect, Ignite, Shock IMMUNE! Flasks are free!
+ Very passive gameplay. Good for SUPER BORED people!

Cons:
- Can be hard to pull off the ground in a fresh economy (Anime Stone jewel requires about 80-100 Poe Chaos Orb investment)
- End-game HYBRID gear might be pricey if you were min-max.
- Not a "wander" clear speed
- Not a "Blade Flurry 20M Shaper DPS."
- You need a bit of chaos resistance

Ascendancy:
Liege of the Primordial, Elemancer, Paragon of Calamity, whatever (uber lab)

Bandits: Kill All

Pantheon:
Major: Arakaali
Minor: Shakari


PoB Link: https://pastebin.com/ugSqChHU
Skill Tree: https://tinyurl.com/y7po7y7s
Example Link: https://www.pathofexile.com/forum/view-thread/2146515


[PoE 3.3 Build] Bonkers, Crazy Fun Elementalist Builds with Triple Herald Disintegrator Cast On Ignite



This is a brand new iteration from an old build I created back in 2016. What you happen to be looking at right here is a Cast On Ignite/Cast When Damage Taken Elementalist is wielding the new Elder employees Disintegrator and spamming various spells to bring about destruction and death everywhere.
In case you desire to have exciting when walking similar to an auto-bomber build but being a whole lot tankier, then this is the appropriate build for you. I¡¯ve completed various red maps from all tiers, also second boss maps, too as Guardians.

Pros:
+ Very flashy and colorful
+ Looks even better with all of the different MTX
+ 6k+ Life
+ 5 Endurance charges
+ 100% chance to ignite
+ Tons of spell casts per second
+ Mostly automatic
+ Decent harm and clear speed
+ Explosive
+ Fun
Cons:
- Negative modifiers to Life Recovery and No-Regen maps
- High Physical/Chaos harm
- Ailment avoidance for enemies
- Starving for sockets
- Reflect (read a lot more in Advanced Strategies)
- Annoying to level
- Silence
- Lightning Thorns
- Can't run Atziri/Uber Atziri

Bandits: Kill all

Pantheons:
Major God
Solaris/Lunaris - fully upgraded (good for crit maps, ailment avoidance)
Minor God
Rakesh - fully updated (optional, helps a lot against Blood of Corruption, slows and Lab traps)

Ascendancy:
Pendulum of Destruction
Mastermind of Discord
Shaper of Desolation
Beacon of Ruin


PoB Link: https://pastebin.com/dKu6H6Wy
Skill Tree: https://tinyurl.com/yae3edjq
Example Link: https://www.pathofexile.com/forum/view-thread/2033965